NOTE: LEGACY
Anything on this page is legacy information for versions of Glenn's Gases below 1.6.0 and versions of Gases Framework below 1.1.0. Newer versions of the configuration files have this information written directly in the files.
Glenn's Gases: gases.cfg
Name | Type | Default value | Description |
coalDustOnMine | Integer | 16 | The size of the Coal Dust cloud created when a block of Coal Ore is mined. Must be a value between 16 and 0. |
destroyableByChlorine | List | IRONCHAIN | The IDs of armor types that can be rusted and broken by Chlorine Gas. |
maxHardnessForCorrosion | Number | 2.0 | The maximum hardness of blocks that can be corroded by Corrosive Gas. |
voidGasMaxHeight | Integer | 64 | The maximum height for Bedrock to generate Void Gas. |
enableUpdateCheck | Boolean | true | Whether or not Glenn's Gases will check for updates automatically. |
generateBlackDamp | Chance | 1 | The amount of Black Damp gas clouds to generate per chunk. |
generateCorrosiveGas | Chance | -2 | The amount of Corrosive Gas gas clouds to generate per chunk (The Nether). |
gasPocketDiabalineChance | Chance | 16 | The chance diabaline will generate in a gas pocket. |
generateCorrosiveGas | Chance | -2 | The amount of Corrosive Gas gas clouds to generate per chunk (The Nether). |
generateElectricGas | Chance | -2 | The amount of Electric Gas gas clouds to generate per chunk (The Nether). |
generateGreenGas | Chance | 4 | The amount of Natural Gas gas pockets to generate per chunk. |
generateNitrousGas | Chance | 2 | The amount of Nitrous Gas gas pockets to generate per chunk. |
generatePipes | Integer | 32 | The frequency at which groups of pregenerated underground Gas Pipes appear. |
generateRedGas | Chance | 2 | The amount of Red Gas gas pockets to generate per chunk. |
Gases Framework: gasesFramework.cfg
Name | Type | Default value | Description |
enableFireSmoke | Boolean | true | Whether or not Smoke should appear around fire and Ignited Gas. |
gasExplosionFactor | Number | 2.5 | A factor determining the power of gas explosions. |
maxGasHeight | Integer | 256 | The greatest height at which gas blocks can exist before they disappear. |
additionalIgnitionBlocks | List | Empty | A list containing the IDs of blocks that are able to ignite gas. |
fancyTank | Boolean | true | Whether or not Gas Tanks should be rendered with fluid physics. |
gasFurnaceHeatingSpeed | Integer | 2 | The speed at which Gas Furnaces warm up and cool down. |
removedIgnitionBlocks | List | Empty | A list containing the IDs of blocks that have their ability to ignite gas removed. |
Type legend:
- Number: A real number. Has a decimal point.
- Integer: A whole number with no decimal point. Can be negative.
- Boolean: A state of either "true" or "false".
- List: A line break separated list of strings.
- Chance: An integer representing a chance. It is used for world generation. A positive number will indicate an amount, while a negative number will indicate a chance. The general rule is: The lower the number, the lower the amount. The value -2 represents a 1/2 chance. The value -3 represents a 1/3 chance. The value 0 represents 0 chance.